Seems there is a bug in P3D V2 that causes FPS drop when using multiple windows. FPS starts from 25-30 in heavy scenery like in EFHK but eventually drops to 4-7 and it causes instability in our home cockpit environment. If you go to desktop and back to P3D then FPS goes back up and either stays there or then drops again.
Bug is confirmed by developers so we are waiting for next update. Until that only one window used, anyway it will give us 135 degree visual in sim. But of course in our 3 projector 180 degree visual it’s not good on edges.
Today we reinstalled almost everything. Now radios works again and trim buttons were also reconfigured.
The visual is pain. We had to revert back to old way of doing visual. Like in FSX we now have 3 Windows in P3D and it looks good but performance on heavy sceneries like EFHK is not usable.
Yet again another day installing. Today we installed all iFly related applications to our main computer and also to 2 other client computers. Installation of iFly Pro is very easy and didn’t take so much time.
Rest of the day we were trying to understand the P3D configurations more deeply and investigating why the camera definitions are not working as expected. Might be that we need to install P3D again from scratch next week if we don’t find the solution.. Well new platform, new issues, sounds so familiar from the times we started the simulator project. 🙂
Pictures coming after the basic installation is working 🙂
Finally we managed to have free afternoon to do basic installation of P3D. Looks really great and it’s definately worth the money. Graphics are way better compared to vanilla FSX and with the new camera definitions seems that we don’t need 3 separate windows anymore but can use one window projected using 3 beamers for 179 degree visual.
We are installing new simulator platform and at the same time this new blog is opened for our simulator.
PS. Finnish computer magazine MikroBitti did an article of our simulator